//==============================================================================
// Sand Storm_anim.txt
//==============================================================================


//==============================================================================
define FunnelDirt
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Tornado Funnel Dirt
      }
   }
}

//==============================================================================
define WispyDirt
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Tornado Wispy Dirt
      }
   }
}

//==============================================================================
define FunnelSnow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Tornado Funnel Snow
      }
   }
}

//==============================================================================
define WispySnow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Tornado Wispy Snow
      }
   }
}

//==============================================================================
define FunnelWater
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Tornado Funnel Water
      }
   }
}

//==============================================================================
define WispyWater
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Tornado Wispy Water
      }
   }
}

//==============================================================================
define Bottom
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Tornado Bottom
      }
   }
}


//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				 VisualGranny TitaneKronos_idleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.39 false TornadoExistb checkVisible 
               tag SpecificSoundSet 0.09 false  checkVisible 
                              
//-- end auto generated section	                              
				Connect ATTACHPOINT FunnelDirt  hotspot
				Connect ATTACHPOINT WispyDirt hotspot
	//			Connect ATTACHPOINT Bottom hotspot
         }
      }
   }
}
//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				 VisualGranny TitaneKronos_idleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.39 false TornadoBirthb checkVisible                 
//-- end auto generated section	                              
				tag Attack 0.40 true   
				Connect ATTACHPOINT FunnelDirt hotspot
				Connect ATTACHPOINT WispyDirt hotspot
	//			Connect ATTACHPOINT Bottom hotspot
         }
      }
   }
}

 
//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				 VisualGranny TitaneKronos_idleA
/ //-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.39 false TornadoExistb checkVisible                
//-- end auto generated section	                              
				Connect ATTACHPOINT FunnelDirt hotspot
				Connect ATTACHPOINT WispyDirt hotspot
	//			Connect ATTACHPOINT Bottom hotspot
         }
      }
   }
}
//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					VisualGranny TitanyGaia_idleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag GenericSound 0.40 true   
            tag Attack 0.52 false   
            tag SpecificSoundSet 0.42 false Wings1 checkVisible 
            tag SpecificSoundSet 0.50 false ManticoreSpecialAttack checkVisible 
//-- end auto generated section
Connect ATTACHPOINT Sandtornado hotspot

         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual SFX A Tornado Main
/ //-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true 
                                tag SpecificSoundSet 0.39 false TornadoExistb checkVisible                
//-- end auto generated section	                                
				Connect ATTACHPOINT FunnelDirt hotspot
				Connect ATTACHPOINT WispyDirt hotspot
	//			Connect ATTACHPOINT Bottom hotspot
         }
      }
   }
}


//==============================================================================
anim Charging
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				  VisualGranny TitaneKronos_idleA 
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.65 true   
            tag GenericSound 0.13 true   
            tag SpecificSoundSet 0.65 false TornadoExistb checkVisible 
            tag SpecificSoundSet 0.65 false CrushWood checkVisible 
//-- end auto generated section
				connect LeftHand GroundSlam hotspot
				connect RightHand GroundSlam hotspot
			//Tag Throw 0.21 true
			//Tag Throw 0.22 true
			//Tag Throw 0.23 true
			//Tag Throw 0.24 true
			//Tag Throw 0.25 true
			//Tag Throw 0.26 true
			//Tag Throw 0.27 true
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				 VisualGranny TitaneKronos_idleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.39 false TornadoDeathb checkVisible                 
//-- end auto generated section	                              
				tag Attack 0.40 true   
				Connect ATTACHPOINT FunnelDirt hotspot
                                length 1.6
				Connect ATTACHPOINT WispyDirt hotspot
                                length 1.6
	//			Connect ATTACHPOINT Bottom hotspot
                                length 1.6
         }
      }
   }
}

//==============================================================================

 